SMAA: Enhanced Subpixel Morphological Antialiasing
نویسندگان
چکیده
We present a new image-based, post-processing antialiasing technique, which offers practical solutions to the common, open problems of existing filter-based real-time antialiasing algorithms. Some of the new features include local contrast analysis for more reliable edge detection, and a simple and effective way to handle sharp geometric features and diagonal lines. This, along with our accelerated and accurate pattern classification allows for a better reconstruction of silhouettes. Our method shows for the first time how to combine morphological antialiasing (MLAA) with additional multi/supersampling strategies (MSAA, SSAA) for accurate subpixel features, and how to couple it with temporal reprojection; always preserving the sharpness of the image. All these solutions combine synergies making for a very robust technique, yielding results of better overall quality than previous approaches while more closely converging to MSAA/SSAA references but maintaining extremely fast execution times. Additionally, we propose different presets to better fit the available resources or particular needs of each scenario.
منابع مشابه
Subpixel Reconstruction Antialiasing for Ray Tracing
We introduce a practical antialiasing approach for interactive ray tracing and path tracing. Our method is inspired by the Subpixel Reconstruction Antialiasing (SRAA) method which separates the shading from visibility and geometry sampling to produce antialiased images at reduced cost. While SRAA is designed for GPU-based deferred shading renderer, we extend the concept to ray-tracing based app...
متن کاملLow-Cost Subpixel Rendering for Diverse Displays
Subpixel rendering increases the apparent display resolution by taking into account the subpixel structure of a given display. In essence, each subpixel is addressed individually, allowing the underlying signal to be sampled more densely. Unfortunately, naïve subpixel sampling introduces color aliasing, as each subpixel only displays a specific color (usually R, G, and B subpixels are used). As...
متن کاملEfficient Coverage Mask Generation for Antialiasing using Linear Edge Functions
A declining tolerance for artefacts in computer graphics images is leading to antialiasing becoming an essential feature of any computer graphics architecture. Therefore, there is a requirement for high quality hardware antialiasing at a reasonable cost in terms of silicon area and performance. The pre-computed subpixel coverage mask is an important innovation for antialiasing. These masks, whe...
متن کاملMorphological Antialiasing and Topological Reconstruction
Morphological antialiasing is a post-processing approach which does note require additional samples computation. This algorithm acts as a non-linear filter, ill-suited to massively parallel hardware architectures. We redesigned the initial method using multiple passes with, in particular, a new approach to line length computation. We also introduce in the method the notion of topological recons...
متن کاملMorphological Antialiasing and Topological Reconstruction
Morphological antialiasing is a post-processing approach which does note require additional samples computation. This algorithm acts as a non-linear filter, ill-suited to massively parallel hardware architectures. We redesigned the initial method using multiple passes with, in particular, a new approach to line length computation. We also introduce in the method the notion of topological recons...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- Comput. Graph. Forum
دوره 31 شماره
صفحات -
تاریخ انتشار 2012